Geopipe is an early-stage, NYC-based start-up. Our technology enables creators to develop real world-based 3D applications and experiences across gaming, simulation, architecture and design, and more. We’re backed by world class investors such as Amazon Alexa Fund, AME Cloud Ventures, Matrix Partners, and Village Global.
Meet the Founders
Christopher Mitchell, Ph.D
CEO and Co-Founder
Dr. Christopher Mitchell completed his Ph.D. in Computer Science at NYU, specializing in distributed systems, having previously earned an M.S. in Computer Science and an M.E. and B.E. in Electrical Engineering.
Trying to put New York City into Minecraft piqued Christopher's interest in making immersive copies of the real world.
Thomas Dickerson, Ph.D
CSO and Co-Founder
Dr. Thomas Dickerson completed his Ph.D. thesis in Computer Science at Brown University, and holds a B.S. in Computer Science, Mathematics, and Physics. His research centered on applying the algorithmic lens to interdisciplinary problems.
Thomas's interest in semantic modeling of built environments stemmed from a desire to automatically simplify models of real-world landmarks into virtual toy bricks while preserving their iconic features.
Building the Authoritative Whole-Earth Digital Twin
As a product-focused deep tech company, we’re excited about problems at the intersection of Computer Vision and Deep Learning, and exploring the intersection of Reinforcement Learning, Imitation Learning and various forms of weak supervision. We see cutting-edge research as an essential part of our culture and long-term success.
GEOPIPE IS FOUNDED
Around 2013, best friends and co-founders Christopher and Thomas were independently exploring projects where they were trying to put the real world into video games, and became fascinated with creating the real world in virtual space. The problem stayed in the back of their minds, and in 2016, they co-founded Geopipe to create the authoritative whole-Earth digital twin, built by AI.